Jonathan Aube
Unity programmer extraordinaire.
Weight of the Dark (Current Project)
A 2D Metriodvania game where you explore a post-apocolyptic earthThings I've programmed for this game:
-Behavior Tree
-Dialogue System
-Text-Localization System
-Custom Editor Window to edit Behavior Trees using Nodes and a Blackboard
-Custom Editor Window to edit Dialogues using Nodes that also displays the Text-Localization System's interaction with that Dialogue Node
-Finite State Machine
Heralds of the Keepe
A 3D Tower-defense game where you can take manual control of any towerThings I've programmed for this game:
-Enemy Object Pooling
-Dynamic Controller that switches between controlling a Player Character and a selected tower
-Tower Upgrades and Tower Targeting (First, Close, Last, Strong)
-Elemental "Match-ups"
-Stats System with Offense, Defense, and Elements
-Finite State Machine
THE GAWR GURA TYCOON